MGDC + VRDC @ MGDC 2020 Sessions
View, browse and sort the ever-growing list of MGDC sessions by time, pass type, track, and format. Choose the session you wish to attend during each time slot. No pre-sign up necessary! Note that each session does have limited space. Therefore if a session is full you will need to attend a different session. All sessions are offered twice so you should be able to attend the session of your choice.
DAY 1:
10:00am – 11:00am & 11:20am – 12:20pm
ADVANCED GRAPHICS TECH: “D3D12 AND VULKAN DONE RIGHT” & “WAVE PROGRAMMING IN D3D12 AND VULKAN”
Location: Room 2006, West Hall
Speaker: John Smith
Format: Tutorial
Track: Programming
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
ANIMATION BOOTCAMP: ANIMATION MICROTALKS
Location: Room 132, North Hall
Speaker: Stacie Hammermall
Lana Bachynski (Blizzard Entertainment), Shahbaaz Shah (Telltale Games), Tim Borrelli (First Strike Games), Gwen Frey (The Molasses Flood), Matt Conn (MidBoss), Gabriela Aveiro (Dames Making Games), Matthew Russell (Amazon), Michael Jungbluth (Volition), Mariel Cartwright (Lab Zero Games), Matt Majers (Pixar)
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
ART DIRECTION BOOTCAMP: PANTALONES! THINGS I WISHED SOMEONE TOLD ME PRIOR TO BECOMING AN ART DIRECTOR
Location: Room 130, North Hall
Speaker: Bob Murphy
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
CRAFTING PROMOTIONS THAT WORK, AND HOW I CREATED ONE THAT DIDN’T (PRESENTED BY AMAZON)
Location: Room 3014, West Hall
Speaker: John Kirk
Format: Sponsored Dev Day
Track: Monetization, Business & Marketing
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, MGDC Main Conference + VRDC
GOOGLE DEVELOPER DAY KEYNOTE (PRESENTED BY GOOGLE)
Location: Room 2020, West Hall
Speaker: Sydney Hall (Google)
Format: Sponsored Dev Day
Track: Business & Marketing, Design
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, Expo Pass, MGDC Main Conference + VRDC
Lunch – 12:30 -1:15 PM
1:20pm – 2:20pm & 2:10pm – 2:40pm
ADVANCED GRAPHICS TECH: “ASYNC COMPUTE: DEEP DIVE” & “RASTER ORDERED VIEWS AND CONSERVATIVE RASTERIZATION”
Location: Room 2006, West Hall
Monday, | 1:20pm – 1:50pm
ANIMATION BOOTCAMP: CUPHEAD PROCESS AND PHILOSOPHY
Location: Room 132, North Hall
Speaker:
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Monday, February 27 | 1:20pm – 1:50pm
REINVENTING A MOBILE DEVELOPER: FROM EARLY HITS TO ENDURING SUCCESS
Location: Room 201, West Hall
Summit Speaker:
Format: Session
Track: MGDC Mobile Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
ANIMATION BOOTCAMP: A STUDY OF CREATURE ANIMATION IN FILM AND GAMES
Location: Room 132, North Hall
Speaker:
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
3:00pm – 4:00pm & 4:00pm – 5:00pm
BEYOND FRAMERATE: TAMING YOUR TIMESLICE THROUGH ASYNCHRONY
Location: Room 2002, West Hall
Speaker:
Format: Session
Track: AI Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
ADVANCED GRAPHICS TECH: “CINEMATIC DEPTH OF FIELD” & “ADVANCED PARTICLE SIMULATION IN COMPUTE”
Location: Room 2006, West Hall
Speaker:
Format: Tutorial
Track: Programming
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
ART DIRECTION BOOTCAMP: CINEMATIC ENVIRONMENT PRODUCTION FOR ‘UNCHARTED 4’
Location: Room 130, North Hall
Speaker:
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Info on all Sessions
Info on all Speakers
5:00 – 7:00 PM Dinner – On your own.
7:00 PM – MGDC MOVIE NIGHT: CLUE!
Location: Room 135, North Hall
Format: Special Event
Track: Special Event
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, Expo Pass, MGDC Main Conference + VRDC
DAY 2:
10:00am – 11:00am & 1:20am – 12:20pm
A YEAR IN VR: A LOOK BACK AT VR’S LAUNCH
Location: Room 135, North Hall
Speakers:
Format: Session
Track: Game VR/AR
Pass Type: MGDC All Access + VRDC, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Main Conference + VRDC
ALL ABOUT THAT BAAS: TO BUILD, BUY, OR RENT A SERVER FOR YOUR GAME?
Location: Room 2014, West Hall
Summit Speaker:
Format: Session
Track: MGDC Mobile Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Tuesday, | 11:20am – 12:20pm
BOARD GAME DESIGN DAY: BOARD GAME DESIGN AND THE PSYCHOLOGY OF LOSS AVERSION
Location: Room 2010, West Hall
Speaker:
Format: Tutorial
Track: Design
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Lunch – 12:30 -1:15 PM
1:20pm – 1:50pm & 2:10pm – 2:40pm
BUILDING GAME MECHANICS TO ELEVATE NARRATIVE IN ‘OXENFREE’
Location: Room 2005, West Hall
Summit Speaker:
Format: Session
Track: Independent Games Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, Indie Games Summit
FADE TO BLACK? WRITING AND DESIGNING SEX SCENES IN GAMES
Location: Room 3016, West Hall
Summit Speaker:
Format: Session
Track: Game Narrative Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
FINDING ‘DUSKERS’: INNOVATION THROUGH BETTER DESIGN PILLARS
Location: Room 2005, West Hall
Summit Speaker:
Tim Keenan (Misfits Attic)
Format: Session
Track: Independent Games Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, Indie Games Summit
3:00pm – 4:00pm & 4:00pm – 5:00pm
VIDEO GAME DESIGN PRACTICES IN A SYMULTANEOUS SYNCHRONOUS/ASYNCHRONOUS ONCAMPUS/ONLINE CLASSROOM
Location: Room 3020, West Hall
Summit
Speaker:
Format: Session
Track: MGDC Education
Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, MGDC Education Summit
CREATING VR EXPERIENCES: UNITY’S TOOLS AND BEST PRACTICES (PRESENTED BY UNITY TECHNOLOGIES)
Location: Room 3014, West Hall
Sponsor
Speakers:
Track: Design
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, MGDC Main Conference + VRDC
PRODUCER BOOTCAMP: PRODUCER PANEL
Location: Room 132, North Hall
Format: Tutorial
Track: Production & Team Management
Pass
Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
5:00 – 6:00 PM Happy Hour sponsored by MGCS
6:00 PM – Banquet – Closing Ceremonies.
Day 3:
Midwest Game Developers Choice Awards
The Midwest Game Developers Choice Awards are the premier accolades for peer-recognition in the digital games industry, celebrating creativity, artistry and technological genius. Industry professionals from around the world nominate for the awards, free of charge, ensuring that the recipients reflect the community’s opinions.
Awards in thirteen categories will be given at a ceremony produced by the Game Developers Conference (MGDC).